lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/wfPMTfHU"] [Date "2017.05.02"] [White "Solstrale"] [Black "ExtremeWays1"] [Result "0-1"] [UTCDate "2017.05.02"] [UTCTime "21:09:33"] [WhiteElo "1344"] [BlackElo "1216"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+196"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6 bxa6? { (1.00 → 2.38) Mistake. Nxa6 was best. } (2... Nxa6 3. Qf3 Qg5 4. Qxb7 Qxg2 5. Qxc8 Qxh1 6. Qxa6 Qxg1 7. Qxa7 Qxe1 8. Qxa8 Qxd2 9. Qxe8) 3. b4 Bxb4 4. Nc3?? { (1.86 → -6.72) Blunder. Qg4 was best. } (4. Qg4 Bxd2) 4... Bxc3 5. dxc3 Qg5?? { (-5.67 → -2.35) Blunder. Nc6 was best. } (5... Nc6 6. Qxd7) 6. Qxd7 Qxe3?? { (-3.12 → 0.00) Blunder. Kxd7 was best. } (6... Kxd7) 7. Bxe3? { (0.00 → -1.44) Mistake. Qxe8 was best. } (7. Qxe8 Qxe1 8. Qxg8 Qxc1 9. Rxc1 Rxg8 10. a4 Nc6 11. c4 a5 12. c5 Rh8 13. Rf1 Rf8) 7... Bxd7 8. Bxa7 Rxa7 9. a4?? { (-1.51 → -4.75) Blunder. c4 was best. } (9. c4 a5) 9... Bxa4 10. Rxa4 Rb7 11. Rxa6 Nxa6 12. Nh3?? { (-3.06 → -8.78) Blunder. Kd1 was best. } (12. Kd1) 12... Rb3? { (-8.78 → -4.03) Mistake. Nc5 was best. } (12... Nc5 13. Ng5) 13. cxb3 Nb4 14. cxb4 c5? { (-2.35 → -0.80) Mistake. Ne7 was best. } (14... Ne7 15. Ng1 Nc8 16. Ne2 e5 17. Kd2 Nb6 18. Kc3 Kd7 19. Kc4 Nxc4 20. bxc4 c5 21. bxc5) 15. bxc5 g5? { (-1.01 → 0.62) Mistake. f5 was best. } (15... f5) 16. Nxg5 h6?? { (0.19 → 2.29) Blunder. h5 was best. } (16... h5) 17. Nxf7 Kxf7 18. c6? { (1.36 → 0.24) Mistake. Kd2 was best. } (18. Kd2 Kf6) 18... Ke7?? { (0.24 → 2.61) Blunder. Nf6 was best. } (18... Nf6 19. g4) 19. f3?? { (2.61 → -0.14) Blunder. Kd2 was best. } (19. Kd2) 19... Nf6 20. g4 Nxg4 21. fxg4 Ra8 22. g5 hxg5 23. c7 Ra4?! { (-0.50 → 0.55) Inaccuracy. g4 was best. } (23... g4 24. Kf2) 24. bxa4 Kd8?? { (0.84 → Mate in 12) Checkmate is now unavoidable. e5 was best. } (24... e5) 25. cxd8=R e5 26. Rd4 exd4 27. Rf1 d3 28. Ke2?? { (Mate in 31 → -1.63) Lost forced checkmate sequence. a5 was best. } (28. a5 d2 29. Kxd2 g4 30. h3 gxh3 31. Kd3 h2 32. Rf5 h1=K 33. a6 Kh2 34. Ke4 Kg2) 28... dxe2 29. h4?? { (-1.63 → Mate in 3) Checkmate is now unavoidable. Rf6 was best. } (29. Rf6 g4 30. h3 gxh3 31. a5 h2 32. Rb6 h1=K 33. a6 e1=R 34. Re6 Rxe6 35. a7 Re1) 29... exf1=R 30. hxg5 Rf6 31. gxf6# { Game ends by variant rule. } 0-1