lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "KotH Marathon Team Battle"] [Site "https://lichess.org/PU3siZh3"] [Date "2021.05.19"] [White "AaronFab"] [Black "SkipperThePenguin123"] [Result "0-1"] [UTCDate "2021.05.19"] [UTCTime "13:28:05"] [WhiteElo "1251"] [BlackElo "1585"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+7"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "A45"] [Opening "Indian Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 Nf6 { A45 Indian Defense } 2. Bf4 d5 3. Kd2?? { (0.66 → -1.82) Blunder. c4 was best. } (3. c4 c5 4. e3 Nc6 5. Nc3 cxd4 6. exd4 Bf5 7. Nf3 e6) 3... Nc6 4. e4?? { (-1.33 → -4.82) Blunder. Ke1 was best. } (4. Ke1) 4... Nxe4+ 5. Ke3?! { (-4.75 → -7.97) Inaccuracy. Kc1 was best. } (5. Kc1 e5) 5... e6?? { (-7.97 → -2.44) Blunder. e5 was best. } (5... e5 6. dxe5) 6. Qf3?! { (-2.44 → -3.20) Inaccuracy. Nc3 was best. } (6. Nc3 g5) 6... f5 7. Bd3?? { (-2.84 → -8.60) Blunder. Bb5 was best. } (7. Bb5 Bd6) 7... Qf6 8. Bxe4 Qxd4+ 9. Ke2 dxe4 10. Qh5+ g6 11. Qg5 Qxb2 12. Ke3?! { (-14.87 → Mate in 5) Checkmate is now unavoidable. f3 was best. } (12. f3 Qxa1) 12... Qd4+?! { (Mate in 5 → -19.21) Lost forced checkmate sequence. Qc1+ was best. } (12... Qc1+ 13. Nd2 Bc5+ 14. Ke2 Nd4+ 15. Ke3 Nb5+ 16. Ke2 Nc3#) 13. Ke2 Bc5 14. Be3 Qc4+ 15. Kd2 Bxe3+ 16. Kxe3 Qd4+ 17. Kf4?! { (-23.79 → Mate in 2) Checkmate is now unavoidable. Ke2 was best. } (17. Ke2 b6) 17... e5+?! { (Mate in 2 → -31.32) Lost forced checkmate sequence. Qxf2+ was best. } (17... Qxf2+ 18. Nf3 e5#) 18. Kg3 Qxa1 19. Qf6 Rf8 20. Qg7 Rf7 21. Qg8+ Ke7 22. Ne2 Nd4 23. Nf4?! { (-23.74 → Mate in 4) Checkmate is now unavoidable. h3 was best. } (23. h3 Nxe2+ 24. Kh2 Qd4 25. c4 Qxf2 26. Rd1 e3 27. Qd8+ Ke6 28. Qd5+ Kf6 29. Qd8+ Re7) 23... exf4+ 24. Kxf4 Nc6?! { (Mate in 3 → -49.09) Lost forced checkmate sequence. Ne2+ was best. } (24... Ne2+ 25. Ke3 Ke6 26. Kxe2 Kd5#) 25. Nd2?! { (-49.09 → Mate in 5) Checkmate is now unavoidable. c3 was best. } (25. c3 Qxa2) 25... Qe5+ 26. Ke3 Ke6 27. Nc4 Kd5# { Game ends by variant rule. } 0-1