lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Racing Kings Arena"] [Site "https://lichess.org/DpSJCtmk"] [Date "2023.05.17"] [White "David_Klempa"] [Black "busraninci"] [Result "1-0"] [UTCDate "2023.05.17"] [UTCTime "11:27:33"] [WhiteElo "1538"] [BlackElo "1500"] [WhiteRatingDiff "+23"] [BlackRatingDiff "-217"] [Variant "Racing Kings"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nxc2 Rxc2 2. Rg3?? { (0.13 → -3.94) Blunder. Bd4 was best. } (2. Bd4 Bb2 3. Bxb2 Kxb2 4. Rg6 Qa3 5. Nd4 Rc5 6. Nf3 Kb3) 2... Nxf2 3. Qg2 Nde4 4. Nd4 Qxd4 5. Qf3?! { (-4.85 → -6.34) Inaccuracy. Rg4 was best. } (5. Rg4 Rc3) 5... Rc3 6. Qxc3 Nxc3 7. R1g2?! { (-6.80 → -14.15) Inaccuracy. Rg8 was best. } (7. Rg8 Ka3) 7... Ne4?! { (-14.15 → -7.10) Inaccuracy. Bf4 was best. } (7... Bf4) 8. Be2?! { (-7.10 → -15.88) Inaccuracy. Rd3 was best. } (8. Rd3 Qf6) 8... Nxg3 9. Kxg3 Qd2?! { (-11.75 → -7.04) Inaccuracy. Rb2 was best. } (9... Rb2) 10. Rxf2?! { (-7.04 → -11.27) Inaccuracy. Kxf2 was best. } (10. Kxf2 Ka3) 10... Qxe2 11. Rf3 Rb8 12. Kg4 Qe3 13. Rf4 Rb5 14. Rc4?! { (-20.14 → Mate in 10) Checkmate is now unavoidable. Rd4 was best. } { White offers draw } (14. Rd4) 14... Qd3 15. Rxc1 Qd2?! { (Mate in 10 → -16.12) Lost forced checkmate sequence. Kb3 was best. } (15... Kb3 16. Rd1 Kc3 17. Ra1 Kb4 18. Kf4 Rb6 19. Ke5 Kb5 20. Ra7 Rb7 21. Ra8 Kb6 22. Ra1) 16. Rf1 Qd3 17. Rf4 Re5?! { (Mate in 11 → -16.87) Lost forced checkmate sequence. Kb3 was best. } (17... Kb3 18. Kh4 Qc4 19. Kg3 Kb4 20. Rf6 Kc5 21. Rg6 Rb6 22. Kg2 Rd6 23. Rg7 Kc6 24. Ra7) 18. Rf3?! { (-16.87 → Mate in 12) Checkmate is now unavoidable. Kh4 was best. } (18. Kh4 Kb3) 18... Re3?? { (Mate in 12 → 6.65) Lost forced checkmate sequence. Kb3 was best. } (18... Kb3 19. Rf4 Qc4 20. Kg3 Kb4 21. Rf6 Kc5 22. Kh3 Kd5 23. Kg2 Re6 24. Rf7 Kd6 25. Rh7) 19. Rf4?? { (6.65 → -13.71) Blunder. Kf4 was best. } (19. Kf4) 19... Qd5 20. Rf5 Re5?? { (-9.13 → 0.00) Blunder. Qc6 was best. } (20... Qc6) 21. Kg5 Qe6?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Qc6 was best. } (21... Qc6 22. Rxe5 Kb3 23. Kf5 Kc4 24. Re6 Kd5 25. Kf6 Qd7 26. Re7 Kc6 27. Kf7 Kb7 28. Kf8) 22. Kf4?? { (Mate in 10 → -15.53) Lost forced checkmate sequence. Rxe5 was best. } (22. Rxe5 Qc6 23. Rf5 Kb3 24. Rf6 Qe4 25. Kh6 Qb7 26. Kg6 Qc7 27. Rf7 Qe5 28. Kh7 Qb8) 22... Re3 23. Kg5 Qe4?! { (-8.00 → -5.27) Inaccuracy. Kb3 was best. } (23... Kb3 24. Rf6 Qe8 25. Kh6 Re7 26. Rf4 Rd7 27. Kg5 Qe6 28. Rh4 Kc3 29. Rf4 Kd3 30. Ra4) 24. Kg6 Rf3?? { (-6.26 → Mate in 4) Checkmate is now unavoidable. Qb7 was best. } (24... Qb7 25. Rf4) 25. Kg7 Qxf5 26. Kg8# { Game ends by variant rule. } 1-0